The Neo-Luddite is an activist technophobe who rejects innovation as evil. His anarcho-primitivist "Butlerian Jihad" is a sacred war against the machine. Is he a hero or a lout? Is resistance truly futile?
The Optimist expects a positive outcome, sees the glass as half full, makes lemonade from lemons. He ascribes benevolent motives to others and interprets situations as favorable. Where there is difficulty, he perceives opportunity. Is he a fool?
A creature of patience and creativity, the WEAVING SPIDER is a masterful huntress. She employs a wide range of strategies to capture her prey, including quiet surveillance, mimicry, and the setting of elaborate traps. She possesses acute senses and a penchant for improvisation. Though her appearance may be fearsome, it is her nature to hunt cooperatively and share her food.
The Gamer achieves a level of satisfaction in the virtual world which the real world does not provide. He plays compulsively, isolating himself from family and friends, focusing entirely on in-game challenges. Eschewing the life events that seem important to others, he gradually gains mastery of his game, ultimately winning a singular, solitary sense of accomplishment.
The Chosen is called upon by destiny to improve the state of humanity and the world. He is descended of and selected by those chosen before, known as The Elders. The Chosen does not choose his calling; the calling chooses him.